Destiny 2: Beyond Light Brings Nerfs For Falling Guillotine, Ruinous Effigy, And More


The Destiny 2: Beyond Light expansion is almost here and a ton of changes are making their way into the Bungie shooter to make room. From vaulted content to new stories, there's a lot of shakeups happening soon and unfortunately, that means nerfs. The Falling Guillotine sword is among the weapons getting nerfed with a new update dropping soon. Here's what you need to know about what's getting nerfed in Destiny 2. 



Mountaintop, Falling Guillotine, and Ruinous Effigy are getting that nerf action and as a big fan of the very powerful sword, I'm a little sad. But changes, they are necessary, so here's what you need to know about how these three weapons are getting nerfed down, and which ones are just going through a few little evolutionary changes: 































Mountaintop  



  • We've had a ton of feedback that Mountaintop feels a bit over the top in Crucible modes. This Pinnacle weapon has had ample time to shine, so we’re taking it down a notch. 

  • Specific pain points:  
    • A one-shot body shot with infinite range. 

    • Quick and easy cleanup of wounded Guardians, even around corners. 

    • Deals high splash damage, rewarding players for inaccuracy. 

    • Perfect in-air accuracy allows airborne Guardians to rain down death, and there’s not much grounded Guardians can do to respond. 


  • Here are the changes intended to address those points: 
    • Reduced splash damage by 33 percent, increased impact damage such that total damage is 5 percent lower than before. 

    • Reduced projectile velocity multiplier from the Micro-Missile perk from 1.4 to 1.2. (i.e., now 20 percent faster than other breech Grenade Launchers instead of 40 percent). 

    • Reduced in-air accuracy. Now has significant projectile error while in-air (around 7 degrees without the Icarus Grip mod, substantially less with). 


Falling Guillotine 



  • Reduced heavy attack damage by ~24 percent to bring in line with other Swords. 

  • Note: Falling Guillotine will continue to be slightly above average, just not to the extent that it is now. 

MIDA Multi-Tool and MIDA Mini-Tool



  • MIDA Mini-Tool

  • Moved the "Mida Synergy" trait to the intrinsic, similar to how the (Baroque) version works

  • Added the following perks:

  • NOTE: There is an issue with the masterwork on this weapon that prevents it from being upgraded. This will be fixed in a later update.

  • NOTE: The Gunsmith will begin selling a version of this weapon on November 10 with no infusion cap.

Sturm and Drang



  • Drang
    • Moved the "Together Forever" trait to the intrinsic, similar to how the (Baroque) version works

    • Added the following perks:

    • Accurized Rounds

    • Moving Target


  • NOTE: There is an issue with the masterwork on this weapon that prevents it from being upgraded. This will be fixed in a later update.

  • NOTE: The Gunsmith will begin selling a version of this weapon on November 10 with no infusion cap.

Ruinous Effigy



  • Transmutation Spheres
    • Reduced the damage of the aerial melee...



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